Frequently Asked Questions

  • How many cards may I turn over as long as I keep rolling through?

As many as you dare! Remember that your chance of losing your points and any benefits you have gained on your turn increase the longer you continue.

  • Some cards give a reward if I roll through. Do I get to keep the points that I set aside as well?

Yes, so long as you bank on your turn which by definition includes your set aside dice.

  • May I forfeit my roll on a card?

No, unless you are given a choice or directed by a card.

  • I received points from an opponent on a card. I chose to flip the next card and busted. What happens to my points and my foe's points?

All points are refunded to your foe(s) and you lose all points associated with that turn.

  • Am I obligated to roll through on cards to keep from losing points?

There are only a few cards in the deck where this is the case. In all other cases "rolling through" is a device to help you gain extra points on your turn.

  • Do I keep points from the Treasure cards, even if I do not bank?

Yes, the Treasure cards are the only exceptions in GreedyGreedy. These points are considered a bonus that is unrelated to rolling or banking.

  • What happens when two or more people reach or exceed 10,000 points on the same turn?

The player who has the greater point total will win the game. In the rare case that players are tied, a new winning amount of 12,500 points will be set for everyone.

  • On Decision cards, which option is the best for me?

Decision cards are circumstantial and as such there is no "correct" answer. What works well for one situation may not be right for the next. That is part of the fun!

  • Are Recycle cards decision cards?

Yes, the word "DECISION" was omitted in initial runs accidently. The same rules that apply to DECISION cards also apply to recycle cards.

  • Are there any alternatives to the rules or game play?

Yes, here are some Game Play Alternatives:

1. Players may choose to re-roll scoring dice. At least one scoring dice must be set aside each roll, but the others may be rolled again in order to increase odds of rolling three-of-a-kind.

2. Change the point total needed to win. A game to 20,000 points allows you to utilize more complex strategies.

It's your game, get creative!